StatusLive Servers online11,790 Players66,598 Populated3,624 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S16020Server sheetchecked 25d ago

DoGames Rust Test

Offline 46.151.208.35:25580 checked 25d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,020top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DoGames Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
484 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
299 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
107 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is DoGames Rust Test, and is it online now?

Last seen 25 days 4 hours ago; right now DoGames Rust Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for DoGames Rust Test?

No region is published by DoGames Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.151.208.35:25580.

On which Rust version is DoGames Rust Test running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on DoGames Rust Test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for DoGames Rust Test?

DoGames Rust Test is not responding at the latest refresh; the last record of it online is 25 days 4 hours ago.

What rank has been recorded for DoGames Rust Test?

Over the last seven days, DoGames Rust Test records #16,020 for player hours: the top 71% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on DoGames Rust Test?

The record of DoGames Rust Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 6 hours ago.

Map and rules

Which settings does DoGames Rust Test run, and what rules?

No gather rate is stated in the name of DoGames Rust Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has DoGames Rust Test loaded?

A procedural map, generated by the game, is what DoGames Rust Test runs.

Filters

Where does DoGames Rust Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DoGames Rust Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on DoGames Rust Test?

The game's server browser reads these tags from DoGames Rust Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join DoGames Rust Test?

Enter client.connect 46.151.208.35:25580 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded