StatusLive Servers online11,881 Players95,949 Populated4,100 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S11075Server sheetchecked 12m ago

OLYMP RUST X50-X100 MAX 5

Online 46.174.49.142:28015 checked 12m ago

50x moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,075top 50%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on OLYMP RUST X50-X100 MAX 5
Fig. 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:20 UTC11d ago 2 – running 0
Fri 2 Oct, 08:01 UTC25d ago 1 halved by day 1 13.6 days 0
Thu 1 Oct, 20:07 UTC FW25d ago 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC28d ago 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC30d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC39d ago 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC41d ago 1 – 2 days 0
Mon 14 Sep, 21:54 UTC42d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MICRO-RUST x50 - x100 MAX 5EU · groups of 5 · 50x · weekly · 195 on average
359 / 400
02
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 201 on average
423 / 550
03
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 35 on average
44 / 200
04
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10SA · groups of 5 · 10x · weekly · 8 on average
11 / 200
05
KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 7 on average
6 / 100
06
OLDRUST x100 Вайп в пн. и чт. 19:00 МСКEU · groups of 5 · 100x · weekly · 6 on average
21 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is OLYMP RUST X50-X100 MAX 5, and is it online now?

At this moment OLYMP RUST X50-X100 MAX 5 is online. About 20 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of OLYMP RUST X50-X100 MAX 5 show?

59 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 69,681 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,033 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is OLYMP RUST X50-X100 MAX 5 hosted?

A region is not published by OLYMP RUST X50-X100 MAX 5. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.174.49.142:28015.

On which Rust version is OLYMP RUST X50-X100 MAX 5 running?

Rust network protocol 2635 and build 168909 on Linux: that is what OLYMP RUST X50-X100 MAX 5 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on OLYMP RUST X50-X100 MAX 5?

At the last refresh, OLYMP RUST X50-X100 MAX 5 recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is OLYMP RUST X50-X100 MAX 5 placed?

Within the top 50% of all ranked servers: OLYMP RUST X50-X100 MAX 5 at #11,075 for player hours, seven days recorded.

Wipe data

What happens on OLYMP RUST X50-X100 MAX 5 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 6 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for OLYMP RUST X50-X100 MAX 5?

There is no next wipe to predict at OLYMP RUST X50-X100 MAX 5, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for OLYMP RUST X50-X100 MAX 5?

The name records 50x gather for OLYMP RUST X50-X100 MAX 5. 5 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.

Which map has OLYMP RUST X50-X100 MAX 5 loaded?

OLYMP RUST X50-X100 MAX 5 runs a procedural map of size 3,500 with seed 1837204915, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does OLYMP RUST X50-X100 MAX 5 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry OLYMP RUST X50-X100 MAX 5 are: Rust servers above 10x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meaning is attached to each tag on OLYMP RUST X50-X100 MAX 5?

The game's server browser reads these tags from OLYMP RUST X50-X100 MAX 5: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join OLYMP RUST X50-X100 MAX 5?

Connect with client.connect 46.174.49.142:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts5,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded