Fig. 1Players on GamesProjectFair [RUST]RG-S4068-01 · Sheet 1 of 12
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S4068-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S4068-03 · Sheet 3 of 12
Schedule
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 14:57 UTC, in 1d 10h.
Its weekly schedule tag · low confidence
usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 2
Coming wipes
1d 10hThu 29 Oct, 14:57 UTC
8d 14hThu 5 Nov, 19:00 UTCFW
15d 10hThu 12 Nov, 14:57 UTC
22d 10hThu 19 Nov, 14:57 UTC
29d 10hThu 26 Nov, 14:57 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
43d 10hThu 10 Dec, 14:57 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctSat 10 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
ScheduleExpected wipesRG-S4068-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 14:57 UTC5d ago
3
–
running
1
Thu 15 Oct, 14:58 UTC12d ago
4
held half
7 days
0
Sat 10 Oct, 18:15 UTC17d ago
7
halved by day 2
4.9 days
0
Wed 7 Oct, 21:32 UTC20d ago
1
held half
2.9 days
0
Wed 7 Oct, 01:24 UTC21d ago
1
–
0.8 days
1
Tue 6 Oct, 18:15 UTC21d ago
1
–
0.3 days
0
Mon 5 Oct, 14:37 UTC22d ago
3
–
1.2 days
0
Sat 3 Oct, 22:22 UTC24d ago
3
–
1.7 days
0
Sat 3 Oct, 01:13 UTC25d ago
1
–
0.9 days
0
Thu 1 Oct, 18:13 UTCFW26d ago
8
–
1.3 days
0
Thu 24 Sep, 17:58 UTC33d ago
4
halved by day 5
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S4068-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is GamesProjectFair [RUST], and is it online now?
The current state of GamesProjectFair [RUST] is offline, with the last sighting 7 hours ago. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. First seen by Rust Graphs on 19 September 2026.
2.
Is GamesProjectFair [RUST] stable in the figures recorded?
Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 73,475 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,467 MB. What players feel as lag is low fps together with a climbing entity count.
3.
In which location is GamesProjectFair [RUST] hosted?
In Europe GamesProjectFair [RUST] lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.174.51.227:28015 is its address.
4.
On which Rust version is GamesProjectFair [RUST] running?
On Linux, GamesProjectFair [RUST] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
5.
How many players are plotted on GamesProjectFair [RUST]?
The latest refresh records GamesProjectFair [RUST] as offline, last seen 7 hours ago. The seven-day mean is 1 players; the peak over the same period is 4. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 3 players.
6.
What rank has been recorded for GamesProjectFair [RUST]?
The same seven-day player-hour count places GamesProjectFair [RUST] at #1,470 within Europe, #4,068 across all ranked servers and in the top 18% of them.
Schedules
7.
What is recorded on GamesProjectFair [RUST] on wipe day?
An average of 5 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases the crowd was below half by day 2.
8.
What wipe schedule has been recorded for GamesProjectFair [RUST]?
The prediction follows its tag, because too few wipes of GamesProjectFair [RUST] are on record to confirm the schedule. Thursday 29 October at 14:57 UTC is the date its next wipe is due. The current world has been in use since 5 days 13 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
9.
Which rules and settings are recorded for GamesProjectFair [RUST]?
The name of GamesProjectFair [RUST] records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
10.
What is the map for GamesProjectFair [RUST]?
Seed 1337 and size 3,500 define the procedural map GamesProjectFair [RUST] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
11.
On Rust Graphs, which lists and filters contain GamesProjectFair [RUST]?
On Rust Graphs, GamesProjectFair [RUST] is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
12.
Which meaning is attached to each tag on GamesProjectFair [RUST]?
The game's server browser reads these tags from GamesProjectFair [RUST]: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
13.
Who is the operator of GamesProjectFair [RUST]?
A gamesprojectfair.ru hostname is published by GamesProjectFair [RUST]; no other server we track uses it.
How to join
14.
How is GamesProjectFair [RUST] joined?
Enter client.connect 46.174.51.227:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://gamesprojectfair.ru/ is its website.
NotesAnswered from the figuresRG-S4068-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max players100 player slots.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Wipe schedule
^w
WeeklyThe wipe cycle is one week.
Difficulty
^v
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.