StatusLive Servers online11,618 Players39,491 Populated2,997 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S3984Server sheetchecked 10m ago

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 10m ago

2x quad monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 4
Rank#3,984top 18% · #1447 in EU
Last wipe12d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50%...
Fig. 2

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC13d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC13d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online now?

Right now, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is recorded as online. Counted from its reported uptime, the last restart was about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W stable in the figures recorded?

Average server fps over the last 48 hours is 100; the lowest was 50. Counted at its highest: 70,674 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,620 MB. Players feel low fps and a climbing entity count as lag.

In which location is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W hosted?

With its EU tag, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.174.52.245:25026.

What Rust version is recorded for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

On Linux, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Current player count on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: 0, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.

What rank has been recorded for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W also measures #1,447 in Europe on the same seven-day player-hour count, at #3,984 globally and in the top 18% of ranked servers. Within the quad group it places #258.

Wipe data

What happens on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 33 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

At CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 21 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run, and what rules?

The name records 2x gather for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W played?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs a procedural map of size 3,750 with seed 1763371800, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appear among the Rust Graphs lists and filters?

On Rust Graphs, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Tags published by CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W joined?

In Rust, press F1 and type client.connect 46.174.52.245:25026 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded