StatusLive Servers online11,711 Players51,860 Populated3,326 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S3560Server sheetchecked 9m ago

OLYMP BASE | TOURNAMENTS

Online 46.174.53.127:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average1peak 62
Rank#3,560top 16%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on OLYMP BASE | TOURNAMENTS
Fig. 2

Server performance

Server fpsWipe
01020304001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 14:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak29players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:57 UTC9h ago – – running 0
Tue 20 Oct, 15:30 UTC7d ago 47 – – 0
Tue 13 Oct, 14:00 UTC14d ago 40 halved by day 1 7.1 days 0
Thu 1 Oct, 20:16 UTC FW26d ago 1 halved by day 4 11.7 days 0
Wed 30 Sep, 17:27 UTC27d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC29d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC33d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC34d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC38d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC41d ago 37 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 2 / 100
02 2 / 10
03
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1 / 100
04 3 / 100
05 1 / 100
06
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is OLYMP BASE | TOURNAMENTS online, and what uptime has been recorded?

OLYMP BASE | TOURNAMENTS is up at this moment. About 8 hours ago is when it last restarted, measured from the uptime it reports. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 13 September 2026.

How does OLYMP BASE | TOURNAMENTS perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 29. Counted at its highest: 30,459 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,010 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is OLYMP BASE | TOURNAMENTS hosted?

A region is not published by OLYMP BASE | TOURNAMENTS. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.174.53.127:28015 is its address.

On which Rust version is OLYMP BASE | TOURNAMENTS running?

Rust network protocol 2635 and build 168909 on Linux: that is what OLYMP BASE | TOURNAMENTS runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for OLYMP BASE | TOURNAMENTS?

0 of 100 slots on OLYMP BASE | TOURNAMENTS are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 62. The 48-hour peak falls at 15:00 UTC, averaging 56 players.

What rank has been recorded for OLYMP BASE | TOURNAMENTS?

Within the top 16% of all ranked servers: OLYMP BASE | TOURNAMENTS at #3,560 for player hours, seven days recorded.

Wipe times

What happens on OLYMP BASE | TOURNAMENTS on the day of a wipe?

An average of 29 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On OLYMP BASE | TOURNAMENTS, when do wipes occur?

No next wipe can be predicted for OLYMP BASE | TOURNAMENTS: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 9 hours ago.

Settings

Which rules and settings are recorded for OLYMP BASE | TOURNAMENTS?

No gather rate is stated in the name of OLYMP BASE | TOURNAMENTS. 100 players is the published group limit. combat training, aim and PvP practice, loot handed out, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for OLYMP BASE | TOURNAMENTS?

Seed 1337 and size 4,000 define the procedural map OLYMP BASE | TOURNAMENTS generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does OLYMP BASE | TOURNAMENTS appear among the Rust Graphs lists and filters?

On Rust Graphs, OLYMP BASE | TOURNAMENTS is placed in these lists: Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on OLYMP BASE | TOURNAMENTS?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags OLYMP BASE | TOURNAMENTS publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to OLYMP BASE | TOURNAMENTS?

Connect with client.connect 46.174.53.127:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts100
Group limit The team limit is 100.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded