StatusLive Servers online11,668 Players51,773 Populated3,164 Wiped · 3 h133 Interval5 min Date29 OCT 2026

DWG RG-S15382Server sheetchecked 15d ago

S RUST #0 [TEST]

Offline EU 46.174.54.83:20520 checked 15d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,382top 71% · #2569 in EU
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on S RUST #0 [TEST]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC23d ago 0 – running 0
Thu 1 Oct, 21:13 UTC FW27d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC30d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC37d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC44d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
190 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
68 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is S RUST #0 [TEST], and is it online now?

S RUST #0 [TEST] is offline at this moment; 15 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for S RUST #0 [TEST]?

The EU tag is how S RUST #0 [TEST] lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.174.54.83:20520.

On which Rust version is S RUST #0 [TEST] running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on S RUST #0 [TEST]. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on S RUST #0 [TEST]?

No response from S RUST #0 [TEST]; the server was last seen 15 days 23 hours ago.

What rank has been recorded for S RUST #0 [TEST]?

The same seven-day player-hour count places S RUST #0 [TEST] at #2,569 within Europe, #15,382 across all ranked servers and in the top 71% of them.

Wipe data

What happens on S RUST #0 [TEST] on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for S RUST #0 [TEST]?

S RUST #0 [TEST] wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 7 hours ago.

Map and rules

What settings and rules apply on S RUST #0 [TEST]?

Gather rate for S RUST #0 [TEST]: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is S RUST #0 [TEST] played?

Seed 210551 and size 3,500 define the procedural map S RUST #0 [TEST] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does S RUST #0 [TEST] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry S RUST #0 [TEST] are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on S RUST #0 [TEST]?

The game's server browser reads these tags from S RUST #0 [TEST]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs S RUST #0 [TEST]?

A srust.io hostname is published by S RUST #0 [TEST], as it is by 2 other servers we track; the same operator most likely runs them.

Joining the server

How is S RUST #0 [TEST] joined?

In Rust, press F1 and type client.connect 46.174.54.83:20520 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://srust.io is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded