DWG RG-S15353Server sheetchecked 14h ago
My Server Name
Offline 46.181.159.152:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:44 UTC15h ago | – | – | running | 0 |
| Sat 17 Oct, 04:44 UTC11d ago | 1 | halved by day 7 | 11.2 days | 1 |
| Fri 18 Sep, 13:11 UTC40d ago | 1 | – | 28.6 days | 1 |
| Thu 17 Sep, 12:45 UTC41d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 16:29 UTC42d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for My Server Name, and is it up?
Last seen 14 hours ago; right now My Server Name is offline. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. On 16 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Server Name?
There is no region published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.181.159.152:28015 is its address.
What Rust version is recorded for My Server Name?
Rust network protocol 2635 and build 168909 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for My Server Name?
No response from My Server Name; the server was last seen 14 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for My Server Name?
Over the last seven days, My Server Name records #15,353 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on My Server Name on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 7.
What wipe schedule has been recorded for My Server Name?
No next wipe can be predicted for My Server Name: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 hours ago.
Rules and settings
Which settings does My Server Name run, and what rules?
The name of My Server Name records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
Filters
Where does My Server Name appear among the Rust Graphs lists and filters?
On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on My Server Name?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is My Server Name joined?
Enter client.connect 46.181.159.152:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.