StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S11220Server sheetchecked 59m ago

RustHunter Custom [Raid Base][SkillTree][Ryzen9]

Offline 46.181.239.168:29315 checked 59m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,220top 50%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75101:0006:0011:0015:0020:0021:00

Hourly average and peak, UTC.

Fig. 1Players on RustHunter Custom [Raid Base][SkillTree][Ryzen9]
Fig. 2

Server performance

01020304001:0006:0011:0015:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustHunter Custom [Raid Base][SkillTree][Ryzen9], and is it up?

The current state of RustHunter Custom [Raid Base][SkillTree][Ryzen9] is offline, with the last sighting 59 minutes ago. About 3 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 134 of 168 hours up, 80% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustHunter Custom [Raid Base][SkillTree][Ryzen9] show?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 134,515 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,318 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustHunter Custom [Raid Base][SkillTree][Ryzen9] hosted?

There is no region published by RustHunter Custom [Raid Base][SkillTree][Ryzen9]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.181.239.168:29315 is its address.

On which Rust version is RustHunter Custom [Raid Base][SkillTree][Ryzen9] running?

Rust network protocol 2635 and build 168909 on Windows: that is what RustHunter Custom [Raid Base][SkillTree][Ryzen9] runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustHunter Custom [Raid Base][SkillTree][Ryzen9]?

RustHunter Custom [Raid Base][SkillTree][Ryzen9] is not responding at the latest refresh; the last record of it online is 59 minutes ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 12:00 UTC, averaging 1 players.

Against other Rust servers, where is RustHunter Custom [Raid Base][SkillTree][Ryzen9] placed?

Player hours over seven days place RustHunter Custom [Raid Base][SkillTree][Ryzen9] at #11,220, within the top 50% of ranked servers.

Schedules

On RustHunter Custom [Raid Base][SkillTree][Ryzen9], what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 28 hours after the latest wipe the crowd was at its peak.

On RustHunter Custom [Raid Base][SkillTree][Ryzen9], when do wipes occur?

Once a month, with the force wipe, is when RustHunter Custom [Raid Base][SkillTree][Ryzen9] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does RustHunter Custom [Raid Base][SkillTree][Ryzen9] run, and what rules?

The name of RustHunter Custom [Raid Base][SkillTree][Ryzen9] records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RustHunter Custom [Raid Base][SkillTree][Ryzen9] played?

Size 4,500 with seed 1337: that is the procedural map RustHunter Custom [Raid Base][SkillTree][Ryzen9] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does RustHunter Custom [Raid Base][SkillTree][Ryzen9] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustHunter Custom [Raid Base][SkillTree][Ryzen9] are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On RustHunter Custom [Raid Base][SkillTree][Ryzen9], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags RustHunter Custom [Raid Base][SkillTree][Ryzen9] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join RustHunter Custom [Raid Base][SkillTree][Ryzen9]?

Connect with client.connect 46.181.239.168:29315: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://m.vk.com/club222606635?from=groups is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptsw,jp0,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptsw
Networking 'sw' is the network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded