StatusLive Servers online11,610 Players35,756 Populated2,903 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S13967Server sheetchecked 26d ago

My Server Name

Offline 46.187.65.63:28015 checked 26d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,967top 59%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:00 UTC26d ago 1 – running 1
Wed 30 Sep, 17:53 UTC27d ago 1 – 0.6 days 0
Tue 29 Sep, 19:16 UTC28d ago 1 – 0.9 days 1
Thu 24 Sep, 07:10 UTC33d ago 1 – 5.5 days 1
Wed 23 Sep, 10:36 UTC34d ago 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC35d ago 1 – 0.9 days 0
Thu 17 Sep, 09:33 UTC40d ago 1 – 5.2 days 0
Wed 16 Sep, 22:11 UTC41d ago 1 – 0.5 days 0
Sun 13 Sep, 20:53 UTC44d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
261 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
162 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
81 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
10 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Server Name online, and what uptime has been recorded?

Last seen 26 days 12 hours ago; right now My Server Name is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.187.65.63:28015.

On which Rust version is My Server Name running?

The platform is Windows and the version is Rust network protocol 2634 and build 166490 on My Server Name. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Server Name?

No response from My Server Name; the server was last seen 26 days 12 hours ago.

Against other Rust servers, where is My Server Name placed?

Within the top 59% of all ranked servers: My Server Name at #13,967 for player hours, seven days recorded.

Wipe data

What happens on My Server Name on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Server Name?

There is no next wipe to predict at My Server Name, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 21 hours ago.

Settings

What settings and rules apply on My Server Name?

Gather rate for My Server Name: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166490 (Build): The game build is 166490; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Server Name?

Connect with client.connect 46.187.65.63:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166490
Build The game build is 166490.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded