StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S14336Server sheetchecked 28d ago

TEST

Offline 46.191.137.230:28015 checked 28d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,336top 60%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
404 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
971 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
987 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST online, and what uptime has been recorded?

The current state of TEST is offline, with the last sighting 28 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for TEST?

There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.191.137.230:28015.

On which Rust version is TEST running?

Rust network protocol 2633 and build 165217 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on TEST?

The latest refresh records TEST as offline, last seen 28 days 20 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #14,336 for player hours: the top 60% of all ranked servers.

Wipe data

What wipe schedule has been recorded for TEST?

The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 29 days 2 hours ago.

Rules and settings

What settings and rules apply on TEST?

The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Tags

Where does TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to TEST?

Enter client.connect 46.191.137.230:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded