DWG RG-S14437Server sheetchecked 39d ago
nameserver
Offline 46.200.176.117:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and what uptime has been recorded?
Last seen 39 days 21 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.
In which location is nameserver hosted?
A region is not published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.200.176.117:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on nameserver?
The latest refresh records nameserver as offline, last seen 39 days 21 hours ago.
What rank has been recorded for nameserver?
Within the top – of all ranked servers: nameserver at #14,437 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for nameserver?
Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 39 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for nameserver?
The name of nameserver records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
A procedural map, generated by the game, is what nameserver runs.
Lists and filters
Where does nameserver appear among the Rust Graphs lists and filters?
On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join nameserver?
Enter client.connect 46.200.176.117:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.