StatusLive Servers online11,611 Players34,878 Populated2,847 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S15987Server sheetchecked 21d ago

Test

Offline 46.201.48.127:28015 checked 21d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,987top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
214 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
115 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Test, and is it online now?

The current state of Test is offline, with the last sighting 21 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

What location is recorded for Test?

There is no region published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.201.48.127:28015 is its address.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Test?

Test is not responding at the latest refresh; the last record of it online is 21 days 15 hours ago.

Against other Rust servers, where is Test placed?

Over the last seven days, Test records #15,987 for player hours: the top 71% of all ranked servers.

Wipe times

On Test, when do wipes occur?

The record of Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 days 15 hours ago the current world was made.

Rules and settings

What settings and rules apply on Test?

The name of Test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Test loaded?

A procedural map, generated by the game, is what Test runs.

Lists and filters

Where does Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Test joined?

In Rust, press F1 and type client.connect 46.201.48.127:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded