StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S14612Server sheetchecked 9d ago

CSE Network | Rust | 2x Trios | TEST

Offline EU 46.202.188.33:28015 checked 9d ago

2x trio biweekly wipes moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,612top 66% · #2508 in EU
Last wipe10d agobiweekly schedule
Next wipe3d 19hSun 1 Nov, 22:38 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CSE Network | Rust | 2x Trios | TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Sunday 1 November, 22:38 UTC, in 3d 19h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPEDEU · trio · 2x · biweekly · 3 on average
1 / 150
02
ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ]EU · trio · 2x · biweekly · 2 on average
1 / 150
03
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 255 on average
2 / 500
04
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average
20 / 200
05
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 176 on average
13 / 100
06
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 133 on average
42 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is CSE Network | Rust | 2x Trios | TEST online, and what uptime has been recorded?

The current state of CSE Network | Rust | 2x Trios | TEST is offline, with the last sighting 9 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 October 2026.

In which location is CSE Network | Rust | 2x Trios | TEST hosted?

With its EU tag, CSE Network | Rust | 2x Trios | TEST lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.202.188.33:28015.

What Rust version is recorded for CSE Network | Rust | 2x Trios | TEST?

On Linux, CSE Network | Rust | 2x Trios | TEST runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for CSE Network | Rust | 2x Trios | TEST?

CSE Network | Rust | 2x Trios | TEST is not responding at the latest refresh; the last record of it online is 9 days 8 hours ago.

What rank has been recorded for CSE Network | Rust | 2x Trios | TEST?

Across seven days, player hours give CSE Network | Rust | 2x Trios | TEST #14,612 globally and #2,508 in Europe, a top 66% position among ranked servers. Within the trio group it places #510.

Schedules

On CSE Network | Rust | 2x Trios | TEST, when do wipes occur?

An estimate from biweekly: 14 days after its last wipe gives CSE Network | Rust | 2x Trios | TEST's next wipe. Sunday 1 November at 22:38 UTC is the date its next wipe is due. The world it runs now was made 10 days 4 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on CSE Network | Rust | 2x Trios | TEST?

The name records 2x gather for CSE Network | Rust | 2x Trios | TEST. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is CSE Network | Rust | 2x Trios | TEST played?

Seed 12345 and size 3,000 define the procedural map CSE Network | Rust | 2x Trios | TEST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain CSE Network | Rust | 2x Trios | TEST?

These Rust Graphs lists include CSE Network | Rust | 2x Trios | TEST: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on CSE Network | Rust | 2x Trios | TEST?

The game's server browser reads these tags from CSE Network | Rust | 2x Trios | TEST: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to CSE Network | Rust | 2x Trios | TEST?

Connect with client.connect 46.202.188.33:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts3
Group limit Team size is capped at 3.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded