DWG RG-S14218Server sheetchecked 20d ago
ServerName
Offline 46.242.12.162:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ServerName, and is it up?
Last seen 20 days 20 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 7 October 2026.
In which location is ServerName hosted?
No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.242.12.162:28015.
What Rust version is recorded for ServerName?
Rust network protocol 2634 and build 167058 on Windows: that is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for ServerName?
No response from ServerName; the server was last seen 20 days 20 hours ago.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #14,218, within the top 64% of ranked servers.
Schedules
Which times and days are wipes plotted at on ServerName?
Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 23 hours ago.
Map and rules
Which settings does ServerName run, and what rules?
No gather rate is stated in the name of ServerName. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for ServerName?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is ServerName joined?
In Rust, press F1 and type client.connect 46.242.12.162:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.