DWG RG-S13353Server sheetchecked 42d ago
nameserver
Offline 46.242.9.210:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is nameserver online, and what uptime has been recorded?
The current state of nameserver is offline, with the last sighting 42 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.
In which location is nameserver hosted?
A region is not published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.242.9.210:28015.
On which Rust version is nameserver running?
Rust network protocol 2633 and build 163207 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for nameserver?
No response from nameserver; the server was last seen 42 days 12 hours ago.
Against other Rust servers, where is nameserver placed?
Within the top – of all ranked servers: nameserver at #13,353 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for nameserver?
Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 43 days 10 hours ago.
Map and rules
Which rules and settings are recorded for nameserver?
The name of nameserver records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has nameserver loaded?
A procedural map, generated by the game, is what nameserver runs.
Tags
Where does nameserver appear among the Rust Graphs lists and filters?
On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join nameserver?
Enter client.connect 46.242.9.210:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp20
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.