StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 11m ago

Rust Server by nitrado.net

Online 46.251.234.129:10500 checked 11m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

0510152000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Server by nitrado.net, and is it online now?

Right now, Rust Server by nitrado.net is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rust Server by nitrado.net show?

Average server fps over the last 48 hours is 10; the lowest was 8. Counted at its highest: 66,514 entities, buildings, deployables and the rest of the world included. 2,076 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server by nitrado.net hosted?

No region is published by Rust Server by nitrado.net. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.251.234.129:10500.

On which Rust version is Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Server by nitrado.net runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust Server by nitrado.net?

0 of 50 slots on Rust Server by nitrado.net are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server by nitrado.net hold?

Over the last seven days, Rust Server by nitrado.net records #15,290 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on Rust Server by nitrado.net on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Server by nitrado.net?

Once a month, with the force wipe, is when Rust Server by nitrado.net wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 5 hours ago.

Settings

Which rules and settings are recorded for Rust Server by nitrado.net?

Gather rate for Rust Server by nitrado.net: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Server by nitrado.net?

Size 3,500 with seed 6738: that is the procedural map Rust Server by nitrado.net runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust Server by nitrado.net appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server by nitrado.net are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server by nitrado.net?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust Server by nitrado.net publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Rust Server by nitrado.net?

In Rust, press F1 and type client.connect 46.251.234.129:10500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded