StatusLive Servers online11,853 Players82,944 Populated3,958 Wiped · 3 h166 Interval5 min Date27 OCT 2026

DWG RG-S5803Server sheetchecked 22h ago

SVRS

Offline 46.253.60.233:28015 checked 22h ago

Connect
Players now 0/ 4 0% full
7-day average2peak 2
Rank#5,803top 26%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC.

Fig. 1Players on SVRS
Fig. 2

Server performance

02040608019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:57 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
713 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
57 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
101 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
409 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
212 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
176 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for SVRS, and is it up?

The current state of SVRS is offline, with the last sighting 22 hours ago. Counted from its reported uptime, the last restart was about 2 hours ago. 19 of 168 hours up over the last 7 full days, which is 11% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is SVRS stable in the figures recorded?

73 server fps on average over the last 48 hours, and never under 67. Counted at its highest: 280,976 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,539 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for SVRS?

No region is published by SVRS. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.253.60.233:28015.

What Rust version is recorded for SVRS?

On Linux, SVRS runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for SVRS?

The latest refresh records SVRS as offline, last seen 22 hours ago. Averaged across seven days, the player count is 2, with a peak of 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.

Against other Rust servers, where is SVRS placed?

Over the last seven days, SVRS records #5,803 for player hours: the top 26% of all ranked servers.

Wipe data

What is recorded on SVRS on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

On SVRS, when do wipes occur?

SVRS's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days 2 hours ago.

Rules and settings

Which settings does SVRS run, and what rules?

Gather rate for SVRS: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is SVRS played?

Seed 706952110 and size 5,000 define the procedural map SVRS generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does SVRS appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry SVRS are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SVRS, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags SVRS publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join SVRS?

Connect with client.connect 46.253.60.233:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded