StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S13640Server sheetchecked 18d ago

#1 Rust Server Tool

Offline 46.26.236.160:28015 checked 18d ago

monthly wipes moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,640top 62%
Last wipe19d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on #1 Rust Server Tool
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:25 UTC19d ago 1 – running 1
Thu 8 Oct, 17:57 UTC20d ago 1 – 0.7 days 1
Sat 3 Oct, 17:11 UTC25d ago 1 held half 5 days 1
Fri 2 Oct, 16:20 UTC26d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for #1 Rust Server Tool, and is it up?

Last seen 18 days 9 hours ago; right now #1 Rust Server Tool is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.

In which location is #1 Rust Server Tool hosted?

There is no region published by #1 Rust Server Tool. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.26.236.160:28015 is its address.

What Rust version is recorded for #1 Rust Server Tool?

On Windows, #1 Rust Server Tool runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on #1 Rust Server Tool?

No response from #1 Rust Server Tool; the server was last seen 18 days 9 hours ago.

What rank has been recorded for #1 Rust Server Tool?

Over the last seven days, #1 Rust Server Tool records #13,640 for player hours: the top 62% of all ranked servers.

Wipe data

What happens on #1 Rust Server Tool on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for #1 Rust Server Tool?

At #1 Rust Server Tool the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 19 days 15 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on #1 Rust Server Tool?

Gather rate for #1 Rust Server Tool: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has #1 Rust Server Tool loaded?

#1 Rust Server Tool runs a procedural map, which the game generates.

Filters

Where does #1 Rust Server Tool appear among the Rust Graphs lists and filters?

On Rust Graphs, #1 Rust Server Tool is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On #1 Rust Server Tool, what is meant by each tag?

Tags published by #1 Rust Server Tool, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is #1 Rust Server Tool joined?

In Rust, press F1 and type client.connect 46.26.236.160:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded