StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15719Server sheetchecked 17d ago

Rust Test

Offline 46.38.72.123:28015 checked 17d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,719top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
510 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
109 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
125 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Test, and is it up?

The current state of Rust Test is offline, with the last sighting 17 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

What location is recorded for Rust Test?

There is no region published by Rust Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.38.72.123:28015.

On which Rust version is Rust Test running?

On Linux, Rust Test runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rust Test?

The latest refresh records Rust Test as offline, last seen 17 days 1 hours ago.

In the rankings, which position does Rust Test hold?

Within the top 71% of all ranked servers: Rust Test at #15,719 for player hours, seven days recorded.

Schedules

On Rust Test, when do wipes occur?

The record of Rust Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 14 hours ago.

Settings

What settings and rules apply on Rust Test?

Gather rate for Rust Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Test loaded?

A procedural map, generated by the game, is what Rust Test runs.

Tags

Where does Rust Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Test?

The game's server browser reads these tags from Rust Test: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Rust Test joined?

Connect with client.connect 46.38.72.123:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded