DWG RG-S15409Server sheetchecked 9m ago
Rust Test
Online 46.38.72.67:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust Test, and is it up?
At this moment Rust Test is online. For the last 6 full days the record is 120 of 144 hours up, 83% of the time. On 21 October 2026 is when Rust Graphs first saw it.
What location is recorded for Rust Test?
There is no region published by Rust Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.38.72.67:28015.
On which Rust version is Rust Test running?
On Linux, Rust Test runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Rust Test?
Current player count on Rust Test: 0, of 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Rust Test?
Over the last seven days, Rust Test records #15,409 for player hours: the top 69% of all ranked servers.
Schedules
On Rust Test, when do wipes occur?
Rust Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 17 hours ago.
Settings
Which settings does Rust Test run, and what rules?
Gather rate for Rust Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Rust Test loaded?
Rust Test runs a procedural map, which the game generates.
Filters
Where does Rust Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Rust Test?
The game's server browser reads these tags from Rust Test: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rust Test joined?
Enter client.connect 46.38.72.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.