DWG RG-S15468Server sheetchecked 42d ago
nameserver
Offline 46.42.148.178:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is nameserver online, and what uptime has been recorded?
The current state of nameserver is offline, with the last sighting 42 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for nameserver?
No region is published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.42.148.178:28015.
What Rust version is recorded for nameserver?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on nameserver. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 42 days 14 hours ago.
What rank has been recorded for nameserver?
Within the top – of all ranked servers: nameserver at #15,468 for player hours, seven days recorded.
Wipe times
On nameserver, when do wipes occur?
Too few wipes are on record for nameserver to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 14 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for nameserver?
Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for nameserver?
nameserver runs a procedural map, which the game generates.
Filters
Where does nameserver appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join nameserver?
Enter client.connect 46.42.148.178:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.