DWG RG-S9734Server sheetchecked 8h ago
My Staging Test
Offline 46.53.173.145:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:58 UTC8h ago | – | – | running | 1 |
| Thu 22 Oct, 15:05 UTC5d ago | 1 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My Staging Test, and is it online now?
The current state of My Staging Test is offline, with the last sighting 8 hours ago. For the last 5 full days the record is 3 of 120 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
What location is recorded for My Staging Test?
A region is not published by My Staging Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.53.173.145:28015 is its address.
What Rust version is recorded for My Staging Test?
Rust network protocol 2635 and build 169364 on Windows: that is what My Staging Test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for My Staging Test?
The latest refresh records My Staging Test as offline, last seen 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.
What rank has been recorded for My Staging Test?
Over the last seven days, My Staging Test records #9,734 for player hours: the top 44% of all ranked servers.
Wipe data
On My Staging Test, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on My Staging Test?
Too few wipes are on record for My Staging Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 hours ago the current world was made.
Settings
Which settings does My Staging Test run, and what rules?
Gather rate for My Staging Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for My Staging Test?
My Staging Test runs a procedural map, which the game generates.
Filters
Where does My Staging Test appear among the Rust Graphs lists and filters?
On Rust Graphs, My Staging Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on My Staging Test?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169364 (Build): 169364 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Staging Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join My Staging Test?
In Rust, press F1 and type client.connect 46.53.173.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8
Game
gmrust
mp5
ts8
v2635
cs169364
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.