StatusLive Servers online11,685 Players46,119 Populated3,120 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S9734Server sheetchecked 8h ago

My Staging Test

Offline 46.53.173.145:28015 checked 8h ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#9,734top 44%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC8h ago – – running 1
Thu 22 Oct, 15:05 UTC5d ago 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
320 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
38 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
139 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
53 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
56 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Staging Test, and is it online now?

The current state of My Staging Test is offline, with the last sighting 8 hours ago. For the last 5 full days the record is 3 of 120 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for My Staging Test?

A region is not published by My Staging Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.53.173.145:28015 is its address.

What Rust version is recorded for My Staging Test?

Rust network protocol 2635 and build 169364 on Windows: that is what My Staging Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for My Staging Test?

The latest refresh records My Staging Test as offline, last seen 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for My Staging Test?

Over the last seven days, My Staging Test records #9,734 for player hours: the top 44% of all ranked servers.

Wipe data

On My Staging Test, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on My Staging Test?

Too few wipes are on record for My Staging Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 hours ago the current world was made.

Settings

Which settings does My Staging Test run, and what rules?

Gather rate for My Staging Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Staging Test?

My Staging Test runs a procedural map, which the game generates.

Filters

Where does My Staging Test appear among the Rust Graphs lists and filters?

On Rust Graphs, My Staging Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on My Staging Test?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169364 (Build): 169364 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Staging Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Staging Test?

In Rust, press F1 and type client.connect 46.53.173.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169364
Build 169364 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded