StatusLive Servers online11,688 Players56,552 Populated3,390 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S15842Server sheetchecked 19d ago

ALIVE4DEATH

Offline 46.53.229.82:28015 checked 19d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ALIVE4DEATH
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
544 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
361 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
36 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
77 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ALIVE4DEATH online, and what uptime has been recorded?

ALIVE4DEATH is offline at this moment; 19 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is ALIVE4DEATH hosted?

A region is not published by ALIVE4DEATH. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.53.229.82:28015.

What Rust version is recorded for ALIVE4DEATH?

Rust network protocol 2634 and build 167231 on Windows: that is what ALIVE4DEATH runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on ALIVE4DEATH?

No response from ALIVE4DEATH; the server was last seen 19 days 10 hours ago.

In the rankings, which position does ALIVE4DEATH hold?

Within the top 72% of all ranked servers: ALIVE4DEATH at #15,842 for player hours, seven days recorded.

Wipe times

What is recorded on ALIVE4DEATH on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on ALIVE4DEATH?

ALIVE4DEATH's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 11 hours ago.

Rules and settings

What settings and rules apply on ALIVE4DEATH?

No gather rate is stated in the name of ALIVE4DEATH. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for ALIVE4DEATH?

A procedural map, generated by the game, is what ALIVE4DEATH runs.

Lists and filters

Where does ALIVE4DEATH appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ALIVE4DEATH: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ALIVE4DEATH, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags ALIVE4DEATH publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to ALIVE4DEATH?

Enter client.connect 46.53.229.82:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded