StatusLive Servers online11,805 Players86,349 Populated3,923 Wiped · 3 h162 Interval5 min Date28 OCT 2026

DWG RG-S14212Server sheetchecked 27d ago

test_server

Offline 46.63.106.19:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,212top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
663 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
488 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
61 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
42 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
159 / 225
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
225 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is test_server online, and what uptime has been recorded?

The current state of test_server is offline, with the last sighting 27 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for test_server?

No region is published by test_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 46.63.106.19:28015.

On which Rust version is test_server running?

On Windows, test_server runs Rust network protocol 2634 and build 166465. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for test_server?

No response from test_server; the server was last seen 27 days 3 hours ago.

What rank has been recorded for test_server?

Player hours over seven days place test_server at #14,212, within the top 60% of ranked servers.

Wipe data

What wipe schedule has been recorded for test_server?

The record of test_server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 5 hours ago the current world was made.

Settings

Which settings does test_server run, and what rules?

The name of test_server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is test_server played?

A procedural map, generated by the game, is what test_server runs.

Lists and filters

On Rust Graphs, which lists and filters contain test_server?

These Rust Graphs lists include test_server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On test_server, what is meant by each tag?

Tags published by test_server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to test_server?

Connect with client.connect 46.63.106.19:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166465
Build The game build is 166465.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded