StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S3106Server sheetchecked 3h ago

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10

Online EU 46.8.197.6:30015 checked 3h ago

weekly wipes vanillaoxide
Connect
Players now 1/ 300 0% full
7-day average1peak 2
Rank#3,106top 14% · #1159 in EU
Last wipe15h agoweekly schedule
Next wipe6d 8hWed 4 Nov, 05:09 UTC
Fig. 1

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 05:09 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10
Fig. 2

Server performance

Server fpsWipe
010020030040021:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 05:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 05:09 UTC, in 6d 8h. Its weekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 8hWed 4 Nov, 05:09 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 13d 8hWed 11 Nov, 05:09 UTC
  4. 20d 8hWed 18 Nov, 05:09 UTC
  5. 27d 8hWed 25 Nov, 05:09 UTC
  6. 34d 8hWed 2 Dec, 05:09 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 41d 8hWed 9 Dec, 05:09 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:09 UTC15h ago – – running 1
Fri 23 Oct, 04:27 UTC5d ago 2 held half 5 days 0
Tue 20 Oct, 08:35 UTC8d ago 1 held half 2.8 days 0
Sun 18 Oct, 07:19 UTC10d ago 2 held half 2.1 days 1
Sat 17 Oct, 07:47 UTC11d ago 2 – 1 days 1
Thu 15 Oct, 05:51 UTC13d ago 1 held half 2.1 days 0
Wed 14 Oct, 07:20 UTC14d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
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05
Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, and is it up?

At this moment (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 show?

226 server fps on average over the last 48 hours, and never under 196. Counted at its highest: 3,815 entities, buildings, deployables and the rest of the world included. 925 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 hosted?

With its EU tag, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.8.197.6:30015.

On which Rust version is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

1 of 300 slots on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

Against other Rust servers, where is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 placed?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 also measures #1,159 in Europe on the same seven-day player-hour count, at #3,106 globally and in the top 14% of ranked servers.

Wipe times

What happens on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 6 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, when do wipes occur?

Too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Wednesday 4 November at 05:09 UTC its next wipe is due. 15 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Map and rules

What settings and rules apply on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Gather rate for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 played?

Seed 32378 and size 1,000 define the procedural map (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 appear among the Rust Graphs lists and filters?

On Rust Graphs, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is placed in these lists: Europe servers, plotted, Rust community servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

On (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, what is meant by each tag?

Tags published by (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): 300 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Enter client.connect 46.8.197.6:30015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://i.imgur.com/sPN1QFS.png is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players 300 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded