DWG RG-S14462Server sheetchecked 43d ago
LocalServer
Offline 46.98.158.245:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for LocalServer, and is it up?
Last seen 43 days 22 hours ago; right now LocalServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for LocalServer?
A region is not published by LocalServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 46.98.158.245:28015.
What Rust version is recorded for LocalServer?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on LocalServer. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on LocalServer?
The latest refresh records LocalServer as offline, last seen 43 days 22 hours ago.
Against other Rust servers, where is LocalServer placed?
Over the last seven days, LocalServer records #14,462 for player hours: the top – of all ranked servers.
Wipe times
On LocalServer, when do wipes occur?
Too few wipes are on record for LocalServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 43 days 23 hours ago the current world was made.
Rules and settings
Which settings does LocalServer run, and what rules?
The name of LocalServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for LocalServer?
LocalServer runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain LocalServer?
The Rust Graphs lists that carry LocalServer are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On LocalServer, what is meant by each tag?
The game's server browser reads these tags from LocalServer: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join LocalServer?
Enter client.connect 46.98.158.245:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.