StatusLive Servers online11,749 Players65,278 Populated3,453 Wiped · 3 h195 Interval5 min Date29 OCT 2026

DWG RG-S16006Server sheetchecked 27d ago

Kumquatter VANILLA | FREQUENTLY OFFLINE

Offline 47.151.230.235:28015 checked 27d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,006top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Kumquatter VANILLA | FREQUENTLY OFFLINE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Kumquatter VANILLA | FREQUENTLY OFFLINE, and is it online now?

Last seen 27 days 12 hours ago; right now Kumquatter VANILLA | FREQUENTLY OFFLINE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 25 September 2026.

What location is recorded for Kumquatter VANILLA | FREQUENTLY OFFLINE?

No region is published by Kumquatter VANILLA | FREQUENTLY OFFLINE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 47.151.230.235:28015.

On which Rust version is Kumquatter VANILLA | FREQUENTLY OFFLINE running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Kumquatter VANILLA | FREQUENTLY OFFLINE. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Kumquatter VANILLA | FREQUENTLY OFFLINE?

Kumquatter VANILLA | FREQUENTLY OFFLINE is not responding at the latest refresh; the last record of it online is 27 days 12 hours ago.

What rank has been recorded for Kumquatter VANILLA | FREQUENTLY OFFLINE?

Within the top 69% of all ranked servers: Kumquatter VANILLA | FREQUENTLY OFFLINE at #16,006 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Kumquatter VANILLA | FREQUENTLY OFFLINE?

Kumquatter VANILLA | FREQUENTLY OFFLINE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 54 days 15 hours ago.

Rules and settings

Which settings does Kumquatter VANILLA | FREQUENTLY OFFLINE run, and what rules?

Gather rate for Kumquatter VANILLA | FREQUENTLY OFFLINE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Kumquatter VANILLA | FREQUENTLY OFFLINE loaded?

A procedural map, generated by the game, is what Kumquatter VANILLA | FREQUENTLY OFFLINE runs.

Lists and filters

On Rust Graphs, which lists and filters contain Kumquatter VANILLA | FREQUENTLY OFFLINE?

The Rust Graphs lists that carry Kumquatter VANILLA | FREQUENTLY OFFLINE are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Kumquatter VANILLA | FREQUENTLY OFFLINE?

The game's server browser reads these tags from Kumquatter VANILLA | FREQUENTLY OFFLINE: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Kumquatter VANILLA | FREQUENTLY OFFLINE?

Enter client.connect 47.151.230.235:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded