StatusLive Servers online11,840 Players80,134 Populated3,897 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S12441Server sheetchecked 20h ago

Salty Server

Offline 47.201.197.37:28015 checked 20h ago

Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#12,441top 56%
Last wipe21h agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75123:0000:00Wiped Mon 26 Oct, 23:48 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Salty Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
678 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Salty Server, and is it up?

Salty Server is offline at this moment; 20 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 23 minutes ago. First seen by Rust Graphs on 26 October 2026.

Is Salty Server stable in the figures recorded?

102 server fps on average over the last 48 hours, and never under 102. Counted at its highest: 96,604 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,499 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Salty Server hosted?

A region is not published by Salty Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 47.201.197.37:28015.

On which Rust version is Salty Server running?

On Windows, Salty Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Salty Server?

No response from Salty Server; the server was last seen 20 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.

Against other Rust servers, where is Salty Server placed?

Within the top 56% of all ranked servers: Salty Server at #12,441 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Salty Server?

The record of Salty Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 hours ago.

Settings

Which settings does Salty Server run, and what rules?

No gather rate is stated in the name of Salty Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Salty Server?

Seed 26092711 and size 4,200 define the procedural map Salty Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Salty Server?

On Rust Graphs, Salty Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Salty Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Salty Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Salty Server?

Connect with client.connect 47.201.197.37:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded