DWG RG-S9066Server sheetchecked 11m ago
TuxGeek's Playhouse
Online 47.27.235.190:28030 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TuxGeek's Playhouse, and is it online now?
Right now, TuxGeek's Playhouse is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does TuxGeek's Playhouse perform, as measured?
The last 48 hours give an average of 59 server fps and a floor of 41. Counted at its highest: 53,776 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,007 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is TuxGeek's Playhouse hosted?
No region is published by TuxGeek's Playhouse. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 47.27.235.190:28030.
What Rust version is recorded for TuxGeek's Playhouse?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on TuxGeek's Playhouse. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on TuxGeek's Playhouse?
Current player count on TuxGeek's Playhouse: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.
Against other Rust servers, where is TuxGeek's Playhouse placed?
Over the last seven days, TuxGeek's Playhouse records #9,066 for player hours: the top 41% of all ranked servers.
Wipe data
What happens on TuxGeek's Playhouse on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 46 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for TuxGeek's Playhouse?
At TuxGeek's Playhouse the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 13 hours ago the current world was made.
Rules and settings
Which settings does TuxGeek's Playhouse run, and what rules?
The name of TuxGeek's Playhouse records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Plugins run: Oxide. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.
What is the map for TuxGeek's Playhouse?
Seed 1070066215 and size 3,000 define the procedural map TuxGeek's Playhouse generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain TuxGeek's Playhouse?
The Rust Graphs lists that carry TuxGeek's Playhouse are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on TuxGeek's Playhouse?
Tags published by TuxGeek's Playhouse, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join TuxGeek's Playhouse?
Connect with client.connect 47.27.235.190:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only. You will find its website at https://discord.com/invite/HdDZwkc6qG.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^q
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.