DWG RG-S15464Server sheetchecked 35d ago
[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [US] World War Rust | Test Server, and is it up?
The current state of [US] World War Rust | Test Server is offline, with the last sighting 35 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for [US] World War Rust | Test Server?
No region tag is published by [US] World War Rust | Test Server, but its name points to North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 47.6.83.67:28018 is its address.
What Rust version is recorded for [US] World War Rust | Test Server?
On Windows, [US] World War Rust | Test Server runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on [US] World War Rust | Test Server?
The latest refresh records [US] World War Rust | Test Server as offline, last seen 35 days 7 hours ago.
Against other Rust servers, where is [US] World War Rust | Test Server placed?
Over the last seven days, [US] World War Rust | Test Server records #15,464 for player hours: the top 67% of all ranked servers.
Wipe times
On [US] World War Rust | Test Server, when do wipes occur?
The record of [US] World War Rust | Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 49 days 2 hours ago.
Rules and settings
Which settings does [US] World War Rust | Test Server run, and what rules?
Gather rate for [US] World War Rust | Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [US] World War Rust | Test Server?
A procedural map, generated by the game, is what [US] World War Rust | Test Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain [US] World War Rust | Test Server?
These Rust Graphs lists include [US] World War Rust | Test Server: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [US] World War Rust | Test Server?
The game's server browser reads these tags from [US] World War Rust | Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to [US] World War Rust | Test Server?
Connect with client.connect 47.6.83.67:28018: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.