StatusLive Servers online11,653 Players49,451 Populated3,194 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 13m ago

SS9 Rcon test

Online 49.12.84.158:28015 checked 13m ago

Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on SS9 Rcon test
Fig. 2

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
156 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
290 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
13 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
146 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
64 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for SS9 Rcon test, and is it up?

SS9 Rcon test is up at this moment. The uptime it reports puts the last restart at about 13 days 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of SS9 Rcon test show?

The last 48 hours give an average of 245 server fps and a floor of 221. Counted at its highest: 10,043 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,657 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is SS9 Rcon test hosted?

No region is published by SS9 Rcon test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 49.12.84.158:28015.

What Rust version is recorded for SS9 Rcon test?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on SS9 Rcon test. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for SS9 Rcon test?

Current player count on SS9 Rcon test: 0, of 8 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is SS9 Rcon test placed?

Player hours over seven days place SS9 Rcon test at #15,396, within the top 69% of ranked servers.

Wipe data

On SS9 Rcon test, when do wipes occur?

Too few wipes are on record for SS9 Rcon test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for SS9 Rcon test?

The name of SS9 Rcon test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is SS9 Rcon test played?

SS9 Rcon test runs a procedural map of size 1,500 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain SS9 Rcon test?

On Rust Graphs, SS9 Rcon test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on SS9 Rcon test?

gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags SS9 Rcon test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join SS9 Rcon test?

Connect with client.connect 49.12.84.158:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded