StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 1d ago

DANGERZONE

Offline 49.188.138.11:28015 checked 1d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123401:0003:0004:0006:0007:0009:00

Hourly average and peak, UTC.

Fig. 1Players on DANGERZONE
Fig. 2

Server performance

05010015020001:0003:0004:0006:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:23 UTC13d ago 1 – running 0
Fri 2 Oct, 00:21 UTC28d ago 1 halved by day 4 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
95 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
126 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
417 / 450
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
23 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
493 / 525
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
384 / 425
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is DANGERZONE online, and what uptime has been recorded?

Last seen 38 hours ago; right now DANGERZONE is offline. The uptime it reports puts the last restart at about 12 days 2 hours ago. 130 of 168 hours up over the last 7 full days, which is 77% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is DANGERZONE stable in the figures recorded?

119 server fps on average over the last 48 hours, and never under 99. Counted at its highest: 93,491 entities, buildings, deployables and the rest of the world included. 4,545 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is DANGERZONE hosted?

No region is published by DANGERZONE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 49.188.138.11:28015.

On which Rust version is DANGERZONE running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on DANGERZONE. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on DANGERZONE?

DANGERZONE is not responding at the latest refresh; the last record of it online is 38 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does DANGERZONE hold?

Player hours over seven days place DANGERZONE at #15,262, within the top 69% of ranked servers.

Schedules

On DANGERZONE, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

Which times and days are wipes plotted at on DANGERZONE?

DANGERZONE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 18 hours ago.

Rules and settings

What settings and rules apply on DANGERZONE?

Gather rate for DANGERZONE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for DANGERZONE?

Size 4,000 with seed 1630865942: that is the procedural map DANGERZONE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain DANGERZONE?

These Rust Graphs lists include DANGERZONE: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on DANGERZONE?

Tags published by DANGERZONE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is DANGERZONE joined?

Connect with client.connect 49.188.138.11:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded