DWG RG-S15262Server sheetchecked 1d ago
DANGERZONE
Offline 49.188.138.11:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:23 UTC13d ago | 1 | – | running | 0 |
| Fri 2 Oct, 00:21 UTC28d ago | 1 | halved by day 4 | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is DANGERZONE online, and what uptime has been recorded?
Last seen 38 hours ago; right now DANGERZONE is offline. The uptime it reports puts the last restart at about 12 days 2 hours ago. 130 of 168 hours up over the last 7 full days, which is 77% of the time. On 30 September 2026 is when Rust Graphs first saw it.
Is DANGERZONE stable in the figures recorded?
119 server fps on average over the last 48 hours, and never under 99. Counted at its highest: 93,491 entities, buildings, deployables and the rest of the world included. 4,545 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is DANGERZONE hosted?
No region is published by DANGERZONE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 49.188.138.11:28015.
On which Rust version is DANGERZONE running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on DANGERZONE. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on DANGERZONE?
DANGERZONE is not responding at the latest refresh; the last record of it online is 38 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does DANGERZONE hold?
Player hours over seven days place DANGERZONE at #15,262, within the top 69% of ranked servers.
Schedules
On DANGERZONE, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.
Which times and days are wipes plotted at on DANGERZONE?
DANGERZONE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 18 hours ago.
Rules and settings
What settings and rules apply on DANGERZONE?
Gather rate for DANGERZONE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for DANGERZONE?
Size 4,000 with seed 1630865942: that is the procedural map DANGERZONE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain DANGERZONE?
These Rust Graphs lists include DANGERZONE: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on DANGERZONE?
Tags published by DANGERZONE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is DANGERZONE joined?
Connect with client.connect 49.188.138.11:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.