StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S13039Server sheetchecked 9d ago

test

Offline 49.192.61.204:28015 checked 9d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,039top 59%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:49 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
510 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
109 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
125 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is test online, and what uptime has been recorded?

The current state of test is offline, with the last sighting 9 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for test?

A region is not published by test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 49.192.61.204:28015.

On which Rust version is test running?

Rust network protocol 2635 and build 168352 on Windows: that is what test runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for test?

The latest refresh records test as offline, last seen 9 days 13 hours ago.

Against other Rust servers, where is test placed?

Over the last seven days, test records #13,039 for player hours: the top 59% of all ranked servers.

Schedules

What is recorded on test on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on test?

Too few wipes are on record for test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days 4 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for test?

Gather rate for test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is test played?

test runs a procedural map, which the game generates.

Lists and filters

Where does test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168352 (Build): The game build is 168352; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is test joined?

In Rust, press F1 and type client.connect 49.192.61.204:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168352,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168352
Build The game build is 168352.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded