StatusLive Servers online11,644 Players39,508 Populated2,969 Wiped · 3 h74 Interval5 min Date28 OCT 2026

DWG RG-S13550Server sheetchecked 12h ago

TestServer

Offline 49.76.133.31:10241 checked 12h ago

quad moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak 1
Rank#13,550top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75109:0010:0011:0012:0013:0014:00

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 61% of all ranked servers, and #573 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 1 / 60
02
Geležinis Miškasquad · 6 on average
0 / 99
03
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average
0 / 80
04
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average
1 / 100
05
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
0 / 200
06
Serverul meu RustEU · quad · monthly · 3 on average
1 / 10
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TestServer, and is it online now?

The current state of TestServer is offline, with the last sighting 12 hours ago. First seen by Rust Graphs on 27 October 2026.

What location is recorded for TestServer?

No region is published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 49.76.133.31:10241.

What Rust version is recorded for TestServer?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on TestServer. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 12 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 14:00 UTC, averaging 1 players.

In the rankings, which position does TestServer hold?

Within the top 61% of all ranked servers: TestServer at #13,550 for player hours, seven days recorded. Within the quad group it places #573.

Wipe data

Which times and days are wipes plotted at on TestServer?

The record of TestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 21 hours ago.

Map and rules

Which rules and settings are recorded for TestServer?

No gather rate is stated in the name of TestServer. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does TestServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TestServer are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join TestServer?

In Rust, press F1 and type client.connect 49.76.133.31:10241 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded