DWG RG-S15591Server sheetchecked 32d ago
SERVER
Offline 5.165.15.32:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for SERVER, and is it up?
Last seen 32 days 14 hours ago; right now SERVER is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.
What location is recorded for SERVER?
There is no region published by SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.165.15.32:28015.
What Rust version is recorded for SERVER?
Rust network protocol 2633 and build 163794 on Windows: that is what SERVER runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on SERVER?
No response from SERVER; the server was last seen 32 days 14 hours ago.
In the rankings, which position does SERVER hold?
Player hours over seven days place SERVER at #15,591, within the top 67% of ranked servers.
Schedules
What wipe schedule has been recorded for SERVER?
SERVER's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 46 days 12 hours ago the current world was made.
Settings
Which rules and settings are recorded for SERVER?
No gather rate is stated in the name of SERVER. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is SERVER played?
A procedural map, generated by the game, is what SERVER runs.
Filters
Where does SERVER appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry SERVER are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on SERVER?
The game's server browser reads these tags from SERVER: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to SERVER?
Connect with client.connect 5.165.15.32:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.