DWG RG-S15308Server sheetchecked 10d ago
Local PVE | Closed test
Offline 5.18.144.106:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Local PVE | Closed test online, and what uptime has been recorded?
The current state of Local PVE | Closed test is offline, with the last sighting 10 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.
In which location is Local PVE | Closed test hosted?
No region is published by Local PVE | Closed test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.18.144.106:28015.
What Rust version is recorded for Local PVE | Closed test?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local PVE | Closed test. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Local PVE | Closed test?
No response from Local PVE | Closed test; the server was last seen 10 days 3 hours ago.
Against other Rust servers, where is Local PVE | Closed test placed?
Within the top 70% of all ranked servers: Local PVE | Closed test at #15,308 for player hours, seven days recorded.
Wipe data
On Local PVE | Closed test, when do wipes occur?
The record of Local PVE | Closed test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 4 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Local PVE | Closed test?
Gather rate for Local PVE | Closed test: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Local PVE | Closed test played?
A procedural map, generated by the game, is what Local PVE | Closed test runs.
Lists and filters
Where does Local PVE | Closed test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local PVE | Closed test are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Local PVE | Closed test?
gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Local PVE | Closed test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Local PVE | Closed test?
Connect with client.connect 5.18.144.106:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.