StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S6404Server sheetchecked 11m ago

Rust Classic Server x1

Online EU 5.181.108.106:28015 checked 11m ago

1x moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#6,404top 29% · #1909 in EU
Last wipe48m agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75114:0019:0023:0002:0006:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Classic Server x1
Fig. 2

Server performance

02040608014:0019:0023:0002:0006:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:28 UTC48m ago – – running 0
Fri 23 Oct, 13:04 UTC5d ago 2 – – 0
Sat 17 Oct, 22:41 UTC11d ago 2 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
181 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
71 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
21 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average
247 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Classic Server x1, and is it online now?

At this moment Rust Classic Server x1 is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 109 of 168 hours up, 65% of the time. First seen by Rust Graphs on 8 October 2026.

What does the recorded performance of Rust Classic Server x1 show?

Average server fps over the last 48 hours is 54; the lowest was 39. Counted at its highest: 121,392 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,417 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Classic Server x1?

With its EU tag, Rust Classic Server x1 lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.181.108.106:28015 is its address.

On which Rust version is Rust Classic Server x1 running?

On Linux, Rust Classic Server x1 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust Classic Server x1?

1 of 20 slots on Rust Classic Server x1 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.

In the rankings, which position does Rust Classic Server x1 hold?

Across seven days, player hours give Rust Classic Server x1 #6,404 globally and #1,909 in Europe, a top 29% position among ranked servers.

Wipe data

What is recorded on Rust Classic Server x1 on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 31 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On Rust Classic Server x1, when do wipes occur?

There is no next wipe to predict at Rust Classic Server x1, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 minutes ago the current world was made.

Rules and settings

What settings and rules apply on Rust Classic Server x1?

The name records 1x gather for Rust Classic Server x1. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Rust Classic Server x1 played?

Seed 1517037530 and size 4,500 define the procedural map Rust Classic Server x1 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Classic Server x1?

These Rust Graphs lists include Rust Classic Server x1: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 1x.

Which meaning is attached to each tag on Rust Classic Server x1?

The game's server browser reads these tags from Rust Classic Server x1: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Classic Server x1?

Enter client.connect 5.181.108.106:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded