StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S15880Server sheetchecked 20d ago

Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad

Offline 5.182.204.171:28015 checked 20d ago

2x moddedoxide
Connect
Players now 0/ 64 0% full
7-day average0peak –
Rank#15,880top 72%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad, and is it online now?

The current state of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is offline, with the last sighting 20 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

What location is recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

A region is not published by Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.182.204.171:28015.

What Rust version is recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad is not responding at the latest refresh; the last record of it online is 20 days 15 hours ago.

What rank has been recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Within the top 72% of all ranked servers: Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad at #15,880 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

The record of Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 3 hours ago.

Settings

What settings and rules apply on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad loaded?

Seed 100119 and size 2,100 define the procedural map Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

These Rust Graphs lists include Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

The game's server browser reads these tags from Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad: gmrust (Game mode): Survival in standard Rust style; mp64 (Max players): The slot count is 64; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rustyard PvP | 2X | BiWeekly | Solo/Duo/Trio/Quad?

Enter client.connect 5.182.204.171:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/cCQcxPAUME.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp64
Max players The slot count is 64.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded