StatusLive Servers online11,687 Players50,243 Populated3,286 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S9944Server sheetchecked 13m ago

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

Online EU 5.196.79.70:28015 checked 13m ago

3x monthly wipes vanilla
Connect
Players now 0/ 200 0% full
7-day average0peak 2
Rank#9,944top 45% · #2266 in EU
Last wipe16d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]
Fig. 2

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap23.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:03 UTC16d ago 2 – running 0
Thu 17 Sep, 10:38 UTC40d ago 1 halved by day 2 23.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], and is it online now?

At this moment RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] is online. About 7 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] stable in the figures recorded?

235 server fps on average over the last 48 hours, and never under 218. Counted at its highest: 66,394 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,031 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

With its EU tag, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.196.79.70:28015.

On which Rust version is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux: that is what RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

At the last refresh, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] recorded 0 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 2.

Against other Rust servers, where is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] placed?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] also measures #2,266 in Europe on the same seven-day player-hour count, at #9,944 globally and in the top 45% of ranked servers.

Wipe times

What is recorded on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 39 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

Once a month, with the force wipe, is when RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] takes its gather rate from its name: 3x. The group limit is 24 players. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] played?

Size 5,800 with seed 1337: that is the procedural map RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

On Rust Graphs, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] is placed in these lists: 3x Rust servers, plotted, Europe servers, plotted, Rust community servers, plotted, Rust zombie servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Which meaning is attached to each tag on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

Tags published by RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The slot count is 200; ts24 (Group limit): Team size is capped at 24; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

In Rust, press F1 and type client.connect 5.196.79.70:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts24

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players The slot count is 200.
ts24
Group limit Team size is capped at 24.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded