StatusLive Servers online11,795 Players71,386 Populated3,684 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 9m ago

The Bassment

Online 5.226.141.68:28080 checked 9m ago

Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe936d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on The Bassment
Fig. 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for The Bassment, and is it up?

The Bassment is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does The Bassment perform, as measured?

The last 48 hours give an average of 96 server fps and a floor of 53. Counted at its highest: 265,227 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,296 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The Bassment?

There is no region published by The Bassment, and its region code is us2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.226.141.68:28080.

On which Rust version is The Bassment running?

On Windows, The Bassment runs Rust network protocol 2546 and build 95565. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on The Bassment?

Current player count on The Bassment: 0, of 200 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for The Bassment?

Within the top 69% of all ranked servers: The Bassment at #15,348 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for The Bassment?

The record of The Bassment's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 936 days 2 hours ago.

Rules and settings

What settings and rules apply on The Bassment?

No gather rate is stated in the name of The Bassment. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has The Bassment loaded?

Seed 252343394 and size 4,500 define the procedural map The Bassment generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain The Bassment?

On Rust Graphs, The Bassment is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Which meaning is attached to each tag on The Bassment?

The game's server browser reads these tags from The Bassment: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; v2546 (Protocol): Your game must match protocol 2546 to join; cs95565 (Build): Build: 95565; ptrak (Networking): The network layer is RakNet, the game's standard; $rus2 (Region code): us2 is the server's region code; hf80548a9 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is The Bassment joined?

Enter client.connect 5.226.141.68:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$rus2,v2546,hf80548a9,stok,gmrust,cs95565

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
v2546
Protocol Your game must match protocol 2546 to join.
cs95565
Build Build: 95565.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus2
Region code us2 is the server's region code.

Other

hf80548a9
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded