StatusLive Servers online11,622 Players31,880 Populated2,774 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S8849Server sheetchecked 11m ago

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 11m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,849top 40%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Gaming Slovenia | Rust
Fig. 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC24d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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151 / 250
02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Gaming Slovenia | Rust online, and what uptime has been recorded?

At this moment Gaming Slovenia | Rust is online. About 21 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Gaming Slovenia | Rust perform, as measured?

229 server fps on average over the last 48 hours, and never under 173. Counted at its highest: 17,480 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,165 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Gaming Slovenia | Rust?

A region is not published by Gaming Slovenia | Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.226.141.87:28080.

On which Rust version is Gaming Slovenia | Rust running?

On Windows, Gaming Slovenia | Rust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Gaming Slovenia | Rust?

At the last refresh, Gaming Slovenia | Rust recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 0 players.

Against other Rust servers, where is Gaming Slovenia | Rust placed?

Player hours over seven days place Gaming Slovenia | Rust at #8,849, within the top 40% of ranked servers.

Schedules

What happens on Gaming Slovenia | Rust on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On Gaming Slovenia | Rust, when do wipes occur?

Too few wipes are on record for Gaming Slovenia | Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 15 hours ago.

Settings

Which rules and settings are recorded for Gaming Slovenia | Rust?

The name of Gaming Slovenia | Rust records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Gaming Slovenia | Rust?

Seed 481981 and size 2,000 define the procedural map Gaming Slovenia | Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Gaming Slovenia | Rust?

These Rust Graphs lists include Gaming Slovenia | Rust: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Gaming Slovenia | Rust?

The game's server browser reads these tags from Gaming Slovenia | Rust: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Gaming Slovenia | Rust?

Connect with client.connect 5.226.141.87:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded