StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S10346Server sheetchecked 6d ago

ServerName

Offline 5.228.117.36:28015 checked 6d ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#10,346top 46%
Last wipe6d agono schedule published
Next wipe3hThu 29 Oct, 12:17 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 3h. Every Thursday at 12:17 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 3hThu 29 Oct, 12:17 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 12:17 UTC
  4. 21d 3hThu 19 Nov, 12:17 UTC
  5. 28d 3hThu 26 Nov, 12:17 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 3hThu 10 Dec, 12:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC6d ago 1 – running 0
Thu 15 Oct, 11:25 UTC13d ago 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC20d ago 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC27d ago 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC34d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ServerName, and is it up?

The current state of ServerName is offline, with the last sighting 6 days 16 hours ago. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for ServerName?

No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.228.117.36:28015.

What Rust version is recorded for ServerName?

Rust network protocol 2634 and build 167781 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on ServerName?

The latest refresh records ServerName as offline, last seen 6 days 16 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for ServerName?

Within the top 46% of all ranked servers: ServerName at #10,346 for player hours, seven days recorded.

Wipe data

What happens on ServerName on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on ServerName?

Wipes at ServerName take place every Thursday at 12:17 UTC. It is due to wipe next on Thursday 29 October at 12:17 UTC. 6 days 20 hours ago the current world was made.

Rules and settings

What settings and rules apply on ServerName?

Gather rate for ServerName: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ServerName: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On ServerName, what is meant by each tag?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is ServerName joined?

Enter client.connect 5.228.117.36:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded