DWG RG-S15666Server sheetchecked 24d ago
Devblog 65 Legacy Server
Offline 5.230.5.204:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Devblog 65 Legacy Server online, and what uptime has been recorded?
The current state of Devblog 65 Legacy Server is offline, with the last sighting 24 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for Devblog 65 Legacy Server?
No region is published by Devblog 65 Legacy Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.230.5.204:28015.
What Rust version is recorded for Devblog 65 Legacy Server?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 1695. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Devblog 65 Legacy Server?
Devblog 65 Legacy Server is not responding at the latest refresh; the last record of it online is 24 days 10 hours ago.
What rank has been recorded for Devblog 65 Legacy Server?
Within the top 70% of all ranked servers: Devblog 65 Legacy Server at #15,666 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Devblog 65 Legacy Server?
The record of Devblog 65 Legacy Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Settings
Which settings does Devblog 65 Legacy Server run, and what rules?
The name of Devblog 65 Legacy Server records no gather rate. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map for Devblog 65 Legacy Server?
A procedural map, generated by the game, is what Devblog 65 Legacy Server runs.
Lists and filters
Where does Devblog 65 Legacy Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Devblog 65 Legacy Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.
Which meaning is attached to each tag on Devblog 65 Legacy Server?
The game's server browser reads these tags from Devblog 65 Legacy Server: mp10 (Max players): 10 player slots; v1695 (Protocol): Join only if your game is on protocol 1695; hc315fe87 (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Devblog 65 Legacy Server joined?
Connect with client.connect 5.230.5.204:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,v1695,hc315fe87
Game
mp10
v1695
Other
hc315fe87
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.