DWG RG-S6747Server sheetchecked 8m ago
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk
Online 5.249.162.23:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:19 UTC12d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:13 UTC12d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 19:11 UTC FW26d ago | 1 | halved by day 2 | 14 days | 0 |
| Thu 17 Sep, 19:12 UTC40d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, and is it online now?
Right now, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is recorded as online. About 9 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk stable in the figures recorded?
Average server fps over the last 48 hours is 57; the lowest was 14. Counted at its highest: 68,580 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,240 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
No region tag is published by [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.249.162.23:28015 is its address.
On which Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk running?
Rust network protocol 2635 and build 168909 on Linux: that is what [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
Current player count on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: 0, of 20 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 18:00 UTC, averaging 1 players.
Against other Rust servers, where is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk placed?
Player hours over seven days place [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk at #6,747, within the top 30% of ranked servers.
Wipe times
What happens on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 38 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.
On [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, when do wipes occur?
No next wipe can be predicted for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 12 days 17 hours ago.
Rules and settings
Which rules and settings are recorded for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
Gather rate for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk loaded?
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs a procedural map of size 3,500 with seed 655093089, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
The game's server browser reads these tags from [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk joined?
Enter client.connect 5.249.162.23:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.