StatusLive Servers online11,657 Players32,896 Populated2,828 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S7776Server sheetchecked 2h ago

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 2h ago

trio moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak 2
Rank#7,776top 35%
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75105:0007:0009:0000:0023:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [GER | PvP] Rust DEV Server
Fig. 2

Server performance

010020030040005:0007:0009:0000:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #412 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC4h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average
16 / 200
02 9 / 550
03 1 / 550
04 3 / 550
05 8 / 550
06 8 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [GER | PvP] Rust DEV Server, and is it online now?

[GER | PvP] Rust DEV Server is offline at this moment; 2 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 13 minutes ago. 133 of 168 hours up over the last 7 full days, which is 79% of the time. First seen by Rust Graphs on 13 September 2026.

How does [GER | PvP] Rust DEV Server perform, as measured?

Average server fps over the last 48 hours is 185; the lowest was 147. Counted at its highest: 145,276 entities, buildings, deployables and the rest of the world included. 3,418 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [GER | PvP] Rust DEV Server hosted?

No region tag is published by [GER | PvP] Rust DEV Server, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.252.100.174:27022 is its address.

What Rust version is recorded for [GER | PvP] Rust DEV Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [GER | PvP] Rust DEV Server. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [GER | PvP] Rust DEV Server?

[GER | PvP] Rust DEV Server is not responding at the latest refresh; the last record of it online is 2 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

What rank has been recorded for [GER | PvP] Rust DEV Server?

Player hours over seven days place [GER | PvP] Rust DEV Server at #7,776, within the top 35% of ranked servers. Within the trio group it places #412.

Schedules

What happens on [GER | PvP] Rust DEV Server on the day of a wipe?

An average of 8 players was recorded at the busiest point of its recent wipes. At 20 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.

On [GER | PvP] Rust DEV Server, when do wipes occur?

No next wipe can be predicted for [GER | PvP] Rust DEV Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 hours ago.

Rules and settings

Which rules and settings are recorded for [GER | PvP] Rust DEV Server?

Gather rate for [GER | PvP] Rust DEV Server: not stated in the name. Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [GER | PvP] Rust DEV Server played?

Seed 2082 and size 3,900 define the procedural map [GER | PvP] Rust DEV Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [GER | PvP] Rust DEV Server?

These Rust Graphs lists include [GER | PvP] Rust DEV Server: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

On [GER | PvP] Rust DEV Server, what is meant by each tag?

Tags published by [GER | PvP] Rust DEV Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is [GER | PvP] Rust DEV Server joined?

In Rust, press F1 and type client.connect 5.252.100.174:27022 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded