DWG RG-S15295Server sheetchecked 10d ago
ZombieModsX5-10
Offline 5.252.103.130:35000 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC25d ago | 1 | – | running | 0 |
| Mon 21 Sep, 12:29 UTC36d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 19:52 UTC37d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 20:35 UTC38d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 17:18 UTC40d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ZombieModsX5-10 online, and what uptime has been recorded?
ZombieModsX5-10 is offline at this moment; 10 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.
In which location is ZombieModsX5-10 hosted?
No region is published by ZombieModsX5-10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.252.103.130:35000 is its address.
What Rust version is recorded for ZombieModsX5-10?
Rust network protocol 2634 and build 167781 on Windows: that is what ZombieModsX5-10 runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on ZombieModsX5-10?
ZombieModsX5-10 is not responding at the latest refresh; the last record of it online is 10 days 8 hours ago.
In the rankings, which position does ZombieModsX5-10 hold?
Within the top 70% of all ranked servers: ZombieModsX5-10 at #15,295 for player hours, seven days recorded.
Schedules
On ZombieModsX5-10, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 46 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.5.
Which times and days are wipes plotted at on ZombieModsX5-10?
Once a month, with the force wipe, is when ZombieModsX5-10 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 25 days 9 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does ZombieModsX5-10 run, and what rules?
Gather rate for ZombieModsX5-10: not stated in the name. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has ZombieModsX5-10 loaded?
Size 4,500 with seed 2050231722: that is the procedural map ZombieModsX5-10 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain ZombieModsX5-10?
The Rust Graphs lists that carry ZombieModsX5-10 are: Modded Rust servers and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On ZombieModsX5-10, what is meant by each tag?
The game's server browser reads these tags from ZombieModsX5-10: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is ZombieModsX5-10 joined?
In Rust, press F1 and type client.connect 5.252.103.130:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://xlgames.pro.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp10
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
