StatusLive Servers online11,685 Players49,486 Populated3,263 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15383Server sheetchecked 7d ago

[EU/DE] RustVibes | Build. Loot. Vibe.

Offline EU 5.28.77.134:28015 checked 7d ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,383top 70% · #2581 in EU
Last wipe22d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EU/DE] RustVibes | Build. Loot. Vibe.
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UTC22d ago 1 – running 1
Fri 2 Oct, 18:59 UTC25d ago 1 held half 2.8 days 0
Thu 1 Oct, 04:45 UTC26d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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1 / 50
02
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
1 / 200
03
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
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04
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average
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05
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [EU/DE] RustVibes | Build. Loot. Vibe., and is it online now?

Last seen 7 days 5 hours ago; right now [EU/DE] RustVibes | Build. Loot. Vibe. is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is [EU/DE] RustVibes | Build. Loot. Vibe. hosted?

With its EU tag, [EU/DE] RustVibes | Build. Loot. Vibe. lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.28.77.134:28015.

What Rust version is recorded for [EU/DE] RustVibes | Build. Loot. Vibe.?

On Linux, [EU/DE] RustVibes | Build. Loot. Vibe. runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [EU/DE] RustVibes | Build. Loot. Vibe.?

[EU/DE] RustVibes | Build. Loot. Vibe. is not responding at the latest refresh; the last record of it online is 7 days 5 hours ago.

Against other Rust servers, where is [EU/DE] RustVibes | Build. Loot. Vibe. placed?

[EU/DE] RustVibes | Build. Loot. Vibe. also measures #2,581 in Europe on the same seven-day player-hour count, at #15,383 globally and in the top 70% of ranked servers.

Schedules

What is recorded on [EU/DE] RustVibes | Build. Loot. Vibe. on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for [EU/DE] RustVibes | Build. Loot. Vibe.?

The force wipe is the only wipe at [EU/DE] RustVibes | Build. Loot. Vibe., once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 22 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [EU/DE] RustVibes | Build. Loot. Vibe.?

The name of [EU/DE] RustVibes | Build. Loot. Vibe. records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain [EU/DE] RustVibes | Build. Loot. Vibe.?

On Rust Graphs, [EU/DE] RustVibes | Build. Loot. Vibe. is placed in these lists: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [EU/DE] RustVibes | Build. Loot. Vibe., what is meant by each tag?

The game's server browser reads these tags from [EU/DE] RustVibes | Build. Loot. Vibe.: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [EU/DE] RustVibes | Build. Loot. Vibe.?

Enter client.connect 5.28.77.134:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded