StatusLive Servers online11,619 Players41,711 Populated3,041 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S15519Server sheetchecked 15d ago

Kill Zone x2

Offline 5.29.134.102:28015 checked 15d ago

2x
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Kill Zone x2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:33 UTC28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average
70 / 100
02
Atlas - 2X Monthly | JUST WIPED 28.10no group limit · 2x · 65 on average
54 / 100
03
MIRAGE RUST | Weekly 2x | 28.10no group limit · 2x · 64 on average
49 / 100
04
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10no group limit · 2x · 60 on average
51 / 100
05
[EU] Stevious 2x Main | Vanilla | 28.10EU · no group limit · 2x · 55 on average
65 / 100
06
Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10no group limit · 2x · 50 on average
44 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Kill Zone x2 online, and what uptime has been recorded?

The current state of Kill Zone x2 is offline, with the last sighting 15 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is Kill Zone x2 hosted?

A region is not published by Kill Zone x2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.29.134.102:28015.

What Rust version is recorded for Kill Zone x2?

On Windows, Kill Zone x2 runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Kill Zone x2?

Kill Zone x2 is not responding at the latest refresh; the last record of it online is 15 days 17 hours ago.

Against other Rust servers, where is Kill Zone x2 placed?

Within the top 71% of all ranked servers: Kill Zone x2 at #15,519 for player hours, seven days recorded.

Wipe data

On Kill Zone x2, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Kill Zone x2?

Too few wipes are on record for Kill Zone x2 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 18 hours ago.

Rules and settings

Which settings does Kill Zone x2 run, and what rules?

Kill Zone x2 takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Kill Zone x2 played?

Size 2,000 with seed 1147399601: that is the procedural map Kill Zone x2 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Kill Zone x2?

On Rust Graphs, Kill Zone x2 is placed in these lists: Servers with a 2x gather rate and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

On Kill Zone x2, what is meant by each tag?

Tags published by Kill Zone x2, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Kill Zone x2?

In Rust, press F1 and type client.connect 5.29.134.102:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded