DWG RG-S15883Server sheetchecked 18d ago
combat
Offline 5.3.223.53:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is combat, and is it online now?
The current state of combat is offline, with the last sighting 18 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
In which location is combat hosted?
A region is not published by combat. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.3.223.53:28015 is its address.
On which Rust version is combat running?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on combat. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on combat?
The latest refresh records combat as offline, last seen 18 days 9 hours ago.
What rank has been recorded for combat?
Within the top 72% of all ranked servers: combat at #15,883 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on combat?
Too few wipes are on record for combat to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 days 10 hours ago.
Rules and settings
Which settings does combat run, and what rules?
Gather rate for combat: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is combat played?
A procedural map, generated by the game, is what combat runs.
Filters
Where does combat appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry combat are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on combat?
Tags published by combat, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join combat?
Connect with client.connect 5.3.223.53:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.