StatusLive Servers online11,615 Players40,773 Populated3,012 Wiped · 3 h86 Interval5 min Date28 OCT 2026

DWG RG-S5155Server sheetchecked 12m ago

Original Rust 1.10

Online 5.35.96.35:31020 checked 12m ago

Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#5,155top 23%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Original Rust 1.10
Fig. 2

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW26d ago 1 – running 1
Sat 19 Sep, 10:03 UTC38d ago 2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
343 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
24 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
158 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
92 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
32 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Original Rust 1.10, and is it online now?

At this moment Original Rust 1.10 is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 18 September 2026.

Is Original Rust 1.10 stable in the figures recorded?

98 server fps on average over the last 48 hours, and never under 24. Counted at its highest: 134,791 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,903 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Original Rust 1.10?

No region is published by Original Rust 1.10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.35.96.35:31020.

What Rust version is recorded for Original Rust 1.10?

Rust network protocol 2635 and build 168909 on Linux: that is what Original Rust 1.10 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Original Rust 1.10?

0 of 200 slots on Original Rust 1.10 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 3 players.

Against other Rust servers, where is Original Rust 1.10 placed?

Within the top 23% of all ranked servers: Original Rust 1.10 at #5,155 for player hours, seven days recorded.

Schedules

What is recorded on Original Rust 1.10 on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for Original Rust 1.10?

The record of Original Rust 1.10's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 12 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Original Rust 1.10?

Gather rate for Original Rust 1.10: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Original Rust 1.10 loaded?

Original Rust 1.10 runs a procedural map of size 4,800 with seed 364887448, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Original Rust 1.10 appear among the Rust Graphs lists and filters?

On Rust Graphs, Original Rust 1.10 is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Original Rust 1.10, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Original Rust 1.10 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Original Rust 1.10?

Connect with client.connect 5.35.96.35:31020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://originalrust.vercel.app/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded